Dungeon Master Assistance

A place to share thoughts and ideas about Dungeons and Dragons

Category Archives: Playing Aids

D&D 5E – Pre-made Character Sheets

I just discovered this great resource from the Digital Dungenmaster. He has made available Pre-made Character Sheets for levels 1-20, every class and every archetype.

You can find them HERE.

D&D 5E – 3D Distances Table

How to easily determine the distance between points in 3D space.

“My character is 50 feet away from the base of a 60 foot cliff and firing my shortbow (range 80/320). How far away is the target standing on top of the cliff? Do I have to roll at disadvantage or is it still short range?”
“I have a fly speed of 60 feet. My opponent is flying 45 feet away (as measured on the battlemat) and is also 25 feet higher than me. Can I fly to within 5 foot of him on my turn?”

I have been using a simple technique to quickly determine the distance at my table. First I determine the horizontal distance and the vertical distance. Take 1/2 the shorter of the two (rounded down) and add it to the longer. When all of these distances are in 5 foot increments and the distances are less than 50 feet it works fairly well, but it obviously has its limitations.

Another option is to use the Pythagorean theorem, but my math isn’t all that good.

You could have a calculator at the table. One with trig functions would be useful.

Some people keep a link to a Pythagorean Theorem Calculator website on their device. Here is a good one:

I decided that the easiest way for me would be to have a simple look-up table printed out and available at the table when we played, so I created this one.

Download your free copy HERE

D&D 5E – Multiclass Spell Slot Calculator

I ran across this excellent spell slot calculator and felt like I had to share it. I don’t know who created it, if anyone knows, please let me know so I can thank them give them credit.

The link to the site is HERE

D&D 5E – Quick Play Character Sheets – rev. 8


Ready-To-Play First Level Character Sheets

If you want a ready-to-play first level character for fifth edition dungeons and dragons, simply select your character sheet below. Pick the race and class you want, download the filled-in character sheet and you will be ready to play.

This is an update to the Quick Play Character Sheets I posted in 2014 (find them HERE). I completely overhauled them, primarily by putting them onto the latest version of my form-fallible character sheets (find them HERE). While I was at it I corrected mistakes and added more information. I also gave each character a name, added the Artificer class and added a character sketch (from images I found freely on the internet – I make no claim to them).

I used the suggested quick build from the Player’s Handbook as a guide to fill in the information.

You can change any of the information and continue to use the sheet as your character advances in level. You can find box-by-box instructions HERE.

Changing the level will only update the next level XP goal, the proficiency bonus and all of the fields that are effected by the changed proficiency bonus. You will have to make all other adjustments that may be needed for the new, higher level character.

I used the standard array [15, 14, 13, 12, 10, and 8] for ability scores. I placed the first two scores in the abilities as suggested in the Player’s Handbook for the quick build for the class, and I put the others where I thought best for the class. I then adjusted them based on the character’s race.

For all the rest of the information, I used my best judgment to create what I thought would be a “typical” build for each race and class.



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard



Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard


D&D 5E – Artificer Character Sheet


Download your free Dungeons and Dragons Fifth Edition Artificer Character Sheet HERE.

This is  a form-fillable character sheet I created for the Artificer Class published in “Eberron: Rising From the Last War“.

You can find box-by-box instructions on how to fill out this and download Character Sheets for the classes found in the Player’s Handbook HERE.

Class Feature Sheet: This contains one page for each Artificer sub-class, Alchemist, Artillerist and Battle Smith. The information on these pages is intended as a reminder of the major effects of each of the features. As such, the feature descriptions are abbreviated. Please refer to “Eberron: Rising From the Last War“ for the full descriptions. download it HERE:

Update #1: 6/4/2020 Revised Artificer Character Sheet
Added “Spells Prepared” to page 4.

D&D 5E – Fillable Monster Cards

Download your free fillable cards HERE.

Top Dog Games makes an excellent set of monster cards that they call “Stat Trackers”. I bought a set and I love them. They come with several blank cards that you can fill in by hand and you can buy more. You can find their site HERE.

And you can find then on Amazon HERE.

I made a PDF form-fillable version and I thought I would share. There are three cards on one 8 1/2″ x 11″ sheet.

I filled in One card as an example (a Guardian Naga doesn’t really have a swim and fly speed). On the original cards the Monster name is repeated at the top and turned upside down so it can be seen by the players when you fold the card and hang it on your DM screen. I’m not doing that so I made it a blank area where I can draw or insert an image of the monster. Even if I was using it as intended, I don’t always want the players to know the name of the monster, so I could put the image upside down if I wanted to do that.
I made the bottom two large text areas as editable text areas so you can change all, or any part of the text to bold, italic, underline, or a different color, or change its size. Also, the ability modifier is calculated for you when you fill in the ability score.



D&D 5E – Revised Character Sheets are Coming

This is the first of my newly revised Character Sheets. This one 4 pages and is for Clerics only. You can download it HERE.

UPDATE: The new character sheets are available now. For the most recent auto-calculate Character Sheets click HERE.

I will be posting all of the new character sheets in another post as soon as I have them ready.

It is well past time for an update to my form fillable character sheets. (You can find that version HERE.) They are in need of several minor changes and fixes but they have always had a couple of major flaws that the new ones are addressing. The biggest problem is that they have a single sheet for all spellcasters to use for tracking their spells. In trying to handle all classes it doesn’t do a very good job for any specific class. Also, each different class has different things that need to be tracked (such as KI points for Monks or Rages for Barbarians). The other problem is that it doesn’t handle multiclass characters well.
To fix those problems and others I am in the process of creating a separate character sheet for each character class and another one for multiclass characters.

I will be creating a new “Filling in the 5E Character Sheet Box by Box” post for the new character sheets (you can find the existing one HERE.) In the mean time, if you are going to be trying out the Cleric sheet, here are a few changes you need to know about:

  1.    You can’t enter your characters speed directly on page 1. You must go to page 2 and enter the base speed under “Race”. This speed will be displayed in the box labelled “speed” on page 1. Under that box is a grey rectangle where you can enter any adjustments to the base speed.
  2.     Also page 2 is where you do your armor class calculations. Put a check by No Armor, Light Armor, Medium Armor or Heavy Armor and enter the armor class adjustment that your specific armor provides. Your base Armor Class will be calculated. If you are using a shield, put a check there and your shield will be added to the total armor class. That will be shown on page 1. Under the shield you can list a couple of protective items and their boost to your armor class. These will also be added to the AC that shows on page 1. On each type of armor (or no armor) you can add any magical or miscellaneous adjustments.
  3.     I have added a grey rectangle beside each ability’s saving throw where you can enter modifiers that will be applied to those.
  4.     I darkened the grey ability names (STR, Dex, etc.) so they could be more easily read and added a grey rectangle next to them where modifiers could be added at Proficiencies, Passive Perception and Initiative modifier.
  5.     I added a place to enter your current Initiative next to Inspiration. Don’t confuse this with the box labelled Initiative that is next to the box for speed. That box is for your Initiative modifier.
  6.     I added a permanent “coin purse” to the “Other Equipment” list. This will calculate the weight of all of the coins you enter in the “Treasure” box. 50 coins = 1 pound.
  7.     I added a check box (actually a circle) for each line of equipment. Only items that are checked will be used to calculate the “Total Weight Carried”. That should make it easier to track items you have but are not carrying, or perhaps they are inside a bag of holding.
  8.    The biggest change is on Page 4. This page will be different for each Class. It will calculate Spell Slots, Cantrips Known, Spells Prepared, Spell Save DC, Spell Attack Modifier and other things for other classes. I am no longer trying to provide room for spell descriptions. These are best handled with spell cards, or in some cases a printed spell book (refer to my posts HERE and HERE.) I have tried to leave enough room for more than just the spell name. What I would do is enter a symbol to indicate if the spell is (C) concentration, (R) ritual, or sometimes (T) casting time. There is also room to indicate which book the spell is found in if it isn’t from the PHB. For the Cleric and some others, when you get to higher levels there may not be enough room to list all available spells, but there should be enough room to list all of the spells you might want to use. Please let me know if this becomes a problem.

For those of you who are interested, please give this a hard palytest. Try to break it. Let me know if something doesn’t work, needs improvement or if you just have a question. Thank you.

I will try to get the rest of these finished and posted as quickly as I can.

5E – DM Screen – French Version

Download your free copy here.

Many thanks to Charles Ballerait for providing us with this beautiful French language version of my DM screen. He did mine one better by adding a 4th page with rules for Madness.

D&D 5E – Spell Tracking Cards

Download free Spell (and other class features) Tracking sheet for all classes (PDF) here.

I found these cheatsheet cards for spellcasters posted on reddit by gauchopictures. They are great for tracking used spell slots and other class features.

D&D 5E – Combat Tracker

Download free Combat Tracker sheet (PDF) here.

My friend Nicholas sent me this excellent combat tracker. If anyone knows who created it, please let me know so I can give credit to him or her.