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I have tried several different ways to keep track of time in a dungeon. Years ago I even wrote a “Time Tender” software program. I was thinking of getting a toy clock, or a broken clock that I could turn the hands on. Thinking of clocks, I came up with this simple idea, and it works! Download and print as many of these as you may need. The idea is that you use a pencil to mark off the time as your players explore the dungeon.
Each clockface represents one day. One sheet can track 4 days. The hours are marked around the sides. Midnight is at the bottom and Noon is at the top. There are 6 little boxes between each hour. Each box represents 10 minutes. I fill in each box as time passes in the adventure. I find this works well. I say it takes 10 minutes to search a room. I mark off 10 minutes after each combat for searching bodies, recover arrows, clean up, etc. Moving along a cooridor doesn’t take much time unless it is very long or they are being slow. I also mark time for other activities as well: one hour for a short rest, eight hours for a long rest, overland travel time, etc.
There is plenty of blank space to scribble notes.