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Category Archives: Reference Material

D&D – Gems

Here is some information regarding D&D gems. I started with the official D&D information and expanded on it. I use this information in my games.

Gems1

Standard gems carried by adventurers are 1/4″ in diameter. They are carried in small leather or cloth bags tied securely with a string or leather strap. Unless your character is carrying an extremely large number of gems, their weight is insignificant and you do not have to keep track of it. The information listed here is provided for those rare occasions when your character may need to  carry an exceptionally large gem or a very large number of gems.

In the real world, gem sizes do not determine weight. The density of gems varies from very light stones like opal to especially heavy stones like sphalerite or zircon. To keep it simple for D&D I am keeping the weight of all gems the same and only vary the value depending on gemstone type and size. The price per carat does not increase smoothly with increasing size. (One 4 carat gem is more valuable than four 1 carat gems.) To allow for larger stones in my game they don’t increase quite as fast as they do in the real world. I justify this by saying that larger stones are not as rare in my world.

Note regarding uncut gems.
When a piece is uncut it is called “rough”. The process of cutting and polishing it results in size and weight loss. In order to overcome the weight loss in addition to the cost of cutting, a cut gemstone is more valuable than rough. The yield from even well-shaped rough material is typically only about 25%.
To make it easy, figure a rough gem is the same value as shown below but it is at least 4 times as heavy and its size is at least 1.25 larger than indicated. It is also irregular in shape and not as “pretty”.

All gems listed here are round faceted and have the same depth as their diameter making them roughly spherical (think 20 sided dice).

Size Weight Value Number of gems this size that will fit in one cubic foot of space
6″ Dia. (size of small human skull) 31,000 carats 14 lbs. Base value x 50,000 8
3″ Dia.(large fist size) 4,856 carats 2 lbs. Base value x 5,000 64
2″ Dia. (que ball size) 1,133 carats 1/2 lb. Base value x 1,000 216
1″ Dia. (Very Large – fits snugly into an empty eye-socket) 145 carats 0.064 lbs. (16 = 1 lb.) Base value x 100 1,728
1/2″ Dia. (Large – marble size) 18 carats 0.008 lbs (125 = 1 lb.) Base value x 10 13,824
1/4″ Dia. (Medium – standard size) 2 carats 0.001 lbs.(1,000 = 1 lb.) base value 110,592
1/8″ Dia. (Small) 0.3 carats 0.000125 lbs. (8,000 = 1 lb.) base value / 10 884,736

All gems weigh 110 lbs. per cubic foot (should you be so fortunate as to need to know this).

Gem Base Value
agateagate (banded, eye, or moss ) 10 gp
azuriteazurite
quartz - bluequartz (blue)
hematitehematite
lapis lazulilapis lazuli
malachitemalachite
obsidianobsidian
rhodochrositerhodochrosite
tiger eyetiger eye
turquoiseturquoise
pearl freshwaterfreshwater (irregular) pearl
bloodstonebloodstone 50 gp
carneliancarnelian
chalcedonychalcedony
chrysoprasechrysoprase
citrinecitrine
ioliteiolite
jasperjasper
moonstonemoonstone
onyxonyx
peridotperidot
rock crystalrock crystal (clear quartz)
sardsard
sardonyxsardonyx
quartz rosequartz (rose, smoky, or star rose)
zirconzircon
amberamber 100 gp
amethystamethyst
chrysoberylchrysoberyl
coralcoral
garnet redgarnet (red or brown-green )
jadejade
pearlpearl (white, golden, pink, or silver )
spinel redspinel (red, red-brown or deep green)
tourmalinetourmaline
alexandritealexandrite 500 gp
aquamarineaquamarine
garnet violetgarnet (violet )
pearl blackpearl (black)
spinel deep bluespinel (deep blue)
topaz golden yellowtopaz (golden yellow )
emeraldemerald 1,000 gp
opalopal (white, black, or fire )
sapphire bluesapphire (blue)
corundumcorundum (fiery yellow or rich purple)
sapphire black starsapphire (blue or black star )
ruby starruby (star)
emerald bright greenemerald (clearest bright green) 5,000 gp
diamond blue-whitediamond (blue-white, canary, pink, brown, or blue)
diamond blue-whiteruby (clear red)
jacinthjacinth

Here is very nice Gemstone Generator that gives you a random selection of gems based on the starting GP value selected. This is good for those times that the characters find a bag of gems:
http://www.pbegames.com/gemstone/

D&D – Coins

Here is some information regarding D&D coins. I started with the official D&D information and expanded on it. I use this information in my games.


10 Copper pieces (cp) = 1 Silver piece
10 Silver pieces (sp) = 1 Gold piece
2 Electrun pieces (ep) = 1 Gold piece
10 Gold pieces (gp) = 1 Platinum piece (pp)
All coins are the same size and the same weight regardless of the type.

1 Coin

  • 1 1/4″ Dia.
  • 1/10″ Thk.
  • 1/3 oz. (50 to a pound)

10 Coins

  • 1 foot long when placed in a line
  • 1″ tall when stacked

50 Coins

  • 1 pound

100 Coins

  • 1 square foot when placed in a 10 coins long x 10 coins wide grid

120 Coins

  • 1 foot tall when stacked

12,000 Coins

  • 1 cubic foot stacked 10 coins long x 10 coins wide x 120 coins tall
  • weighs 240 pounds

Trade Bars

  • Size: about 5″ x 2″ x 1/2″
  • Weight:
    • Silver 2 lb
    • Gold 5 lb
  • Value:
    • Silver 10 gp
    • Gold 250 gp
  • 288 bars per cubic foot
Dragon Bed of Coins
Dragon Size Minimum Number of Coins
S 12,000
M 12,000
L 50,000
G 100,000
Piles of coins (cone shaped)
Diameter Light Pile Heavy Pile
Hight in center Number of Coins Hight in center Number of Coins
5 ft 1″ 5,000 3″ 18,000
10 ft 3″ 40,000 6″ 156,000
15 ft 4″ 135,000 9″ 528,000
20 ft 5″ 320,000 1 ft 1,260,000

Less that 100 coins per square foot is a scattering of coins.
From 100 coins per square foot to a light pile is a covering of coins.
A pile can range anywhere between a light and a heavy pile.
Adding more coins to a heavy pile increases it’s height and diameter.
In an enclosed area, if there are enough coins they will spread out over the the floor to the walls and fill the available area to 12,000 coins per cubic foot.

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