1st Level |
Base Attack Bonus +0, Fort Save +0, Ref Save +0, Will Save +2 |
Spells Known: 0 (4), 1st (2) |
Spells Per Day: 0 (5), 1st (3) |
Spell Penetration: You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. |
Familiar: A sorcerer can have a familiar. (ref. PHB) |
2nd Level [1,000 XP] |
Base Attack Bonus +1, Fort Save +0, Ref Save +0, Will Save +3 |
Spells Known: 0 (5), 1st (2) |
Spells Per Day: 0 (6), 1st (4) |
3rd Level [3,000 XP] |
Base Attack Bonus +1, Fort Save +0, Ref Save +0, Will Save +3 |
Spells Known: 0 (5), 1st (3) |
Spells Per Day: 0 (6), 1st (5) |
Magical Aptitude: You get a +2 bonus on all Spellcraft checks and Use Magic Device checks. |
4th Level [6,000 XP] |
Base Attack Bonus +2, Fort Save +1, Ref Save +1, Will Save +4 |
Spells Known: 0 (6), 1st (3), 2nd (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (3) |
Ability Score Adjustment: Add 1 to any ability score. |
5th Level [10,000 XP] |
Base Attack Bonus +2, Fort Save +1, Ref Save +1, Will Save +4 |
Spells Known: 0 (6), 1st (4), 2nd (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (4) |
6th Level [15,000 XP] |
Base Attack Bonus +3, Fort Save +2, Ref Save +2, Will Save +5 |
Spells Known: 0 (7), 1st (4), 2nd (2), 3rd (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (5), 3rd (3) |
Greater Spell Penetration: You get an additional +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. |
7th Level [21,000 XP] |
Base Attack Bonus +3, Fort Save +2, Ref Save +2, Will Save +5 |
Spells Known: 0 (7), 1st (5), 2nd (3), 3rd (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (4) |
8th Level [28,000 XP] |
Base Attack Bonus +4, Fort Save +2, Ref Save +2, Will Save +6 |
Spells Known: 0 (8), 1st (5), 2nd (3), 3rd (2), 4th (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (5), 4th (3) |
Ability Score Adjustment: Add 1 to any ability score. |
9th Level [36,000 XP] |
Base Attack Bonus +4, Fort Save +3, Ref Save +3, Will Save +6 |
Spells Known: 0 (8), 1st (5), 2nd (4), 3rd (3), 4th (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (4) |
Lightning Reflexes: You get a +2 bonus on all Reflex saving throws. |
10th Level [45,000 XP] |
Base Attack Bonus +5, Fort Save +3, Ref Save +3, Will Save +7 |
Spells Known: 0 (9), 1st (5), 2nd (4), 3rd (3), 4th (2), 5th (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (5), 5th (3) |
11th Level [55,000 XP] |
Base Attack Bonus +5, Fort Save +3, Ref Save +3, Will Save +7 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (3), 5th (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (4) |
12th Level [66,000 XP] |
Base Attack Bonus +6/+1, Fort Save +4, Ref Save +4, Will Save +8 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (3), 5th (2), 6th (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (3) |
Ability Score Adjustment: Add 1 to any ability score. |
Iron Will: You get a +2 bonus on all Will saving throws. |
13th Level [78,000 XP] |
Base Attack Bonus +6/+1, Fort Save +4, Ref Save +4, Will Save +8 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (3), 6th (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (4) |
14th Level [91,000 XP] |
Base Attack Bonus +7/+2, Fort Save +4, Ref Save +4, Will Save +9 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (3), 6th (2), 7th (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (5), 7th (3) |
15th Level [105,000 Xh] |
Base Attack Bonus +7/+2, Fort Save +5, Ref Save +5, Will Save +9 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (4), 6th (3), 7th (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (6), 7th (4) |
Great Fortitude: You get a +2 bonus on all Fortitude saving throws. |
16th Level [120,000 XP] |
Base Attack Bonus +8/+3, Fort Save +5, Ref Save +5, Will Save +10 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (4), 6th (3), 7th (2), 8th (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (6), 7th (5), 8th (3) |
Ability Score Adjustment: Add 1 to any ability score. |
17th Level [136,000 XP] |
Base Attack Bonus +8/+3, Fort Save +5, Ref Save +5, Will Save +10 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (4), 6th (3), 7th (3), 8th (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (6), 7th (6), 8th (4) |
18th Level [153,000 XP] |
Base Attack Bonus +9/+4, Fort Save +6, Ref Save +6, Will Save +11 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (4), 6th (3), 7th (3), 8th (2), 9th (1) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (6), 7th (6), 8th (5), 9th (3) |
Improved Counterspell: When counterspelling, you may use a spell of the same school that is one or more spell levels higher than the target spell. |
19th Level [171,000 XP] |
Base Attack Bonus +9/+4, Fort Save +6, Ref Save +6, Will Save +11 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (4), 6th (3), 7th (3), 8th (3), 9th (2) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (6), 7th (6), 8th (6), 9th (4) |
20th Level [190,000 XP] |
Base Attack Bonus +10/+5, Fort Save +6, Ref Save +6, Will Save +12 |
Spells Known: 0 (9), 1st (5), 2nd (5), 3rd (4), 4th (4), 5th (4), 6th (3), 7th (3), 8th (3), 9th (3) |
Spells Per Day: 0 (6), 1st (6), 2nd (6), 3rd (6), 4th (6), 5th (5), 6th (6), 7th (6), 8th (6), 9th (6) |
Ability Score Adjustment: Add 1 to any ability score. |
I am constantly invstigating online for articles that can assist me. Thx! Denny
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I am glad that I can help. Please let me know if you have any questions.
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