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D&D 5E – Quick Play Character Sheets


races

Ready-To-Play First Level Character Sheets

If you want a ready-to-play first level character for fifth edition dungeons and dragons, simply select your character sheet below. Pick the race and class you want, download the filled-in character sheet, give him a name and he will be ready to play.

There is a newer version of these sheets HERE.

I used the Autofill Character Sheet that I posted [here] and used the suggested quick build from the Player’s Handbook as a guide to fill in the information.

If you want, you can change any of the information.

Changing the level will only update the next level XP goal, the proficiency bonus and all of the fields that are effected by the changed proficiency bonus. You will have to make all other adjustments that may be needed for the new, higher level character.

I used the standard array [15, 14, 13, 12, 10, and 8] for ability scores. I placed the first two scores in the abilities as suggested in the Player’s Handbook for the quick build for the class, and I put the others where I thought best for the class. I then adjusted them based on the character’s race.

For all the rest of the information, I used my best judgment to create what I thought would be a “typical” build for each race and class.

I only have Human and Dwarf for now. I will be adding the other races as I get the time to work on them.  Finished

Human

Human_Barbarian, Human_Bard, Human_Cleric, Human_Druid, Human_Fighterr, Human_Monk, Human_Paladin, Human_Ranger, Human_Rogue, Human_Sorcerer, Human_Warlock, Human_Wizard

Dwarf

Dwarf_Barbarian, Dwarf_Bard, Dwarf_Cleric, Dwarf_Druid, Dwarf_Fighter, Dwarf_Monk, Dwarf_Paladin, Dwarf_Ranger, Dwarf_Rogue, Dwarf_Sorcerer, Dwarf_Warlock, Dwarf_Wizard

Elf

Elf_BarbarianElf_BardElf_ClericElf_DruidElf_FighterElf_MonkElf_PaladinElf_RangerElf_RogueElf_SorcererElf_WarlockElf_Wizard

Halfling

Halfling_BarbarianHalfling_BardHalfling_ClericHalfling_DruidHalfling_FighterHalfling_MonkHalfling_PaladinHalfling_RangerHalfling_RogueHalfling_SorcererHalfling_WarlockHalfling_Wizard

Dragonborn

Dragonborn_BarbarianDragonborn_BardDragonborn_ClericDragonborn_DruidDragonborn_FighterDragonborn_MonkDragonborn_PaladinDragonborn_RangerDragonborn_Rogue, Dragonborn_SorcererDragonborn_WarlockDragonborn_Wizard

Gnome

Gnome_BarbarianGnome_BardGnome_ClericGnome_DruidGnome_FighterGnome_MonkGnome_PaladinGnome_RangerGnome_RogueGnome_SorcererGnome_WarlockGnome_Wizard

Half-Elf

Half-Elf_Barbarian,  Half-Elf_Bard,  Half-Elf_Cleric,  Half-Elf_Druid,  Half-Elf_Fighter,  Half-Elf_Monk,  Half-Elf_Paladin,  Half-Elf_Ranger Half-Elf_Rogue,  Half-Elf_Sorcerer,  Half-Elf_Warlock,  Half-Elf_Wizard

Half-Orc

Half-Orc_BarbarianHalf-Orc_BardHalf-Orc_ClericHalf-Orc_DruidHalf-Orc_FighterHalf-Orc_MonkHalf-Orc_PaladinHalf-Orc_RangerHalf-Orc_RogueHalf-Orc_SorcererHalf-Orc_Warlock Half-Orc_Wizard

Tiefling

Tiefling_BarbarianTiefling_BardTiefling_ClericTiefling_Druid Tiefling_FighterTiefling_Monk Tiefling_PaladinTiefling_RangerTiefling_RogueTiefling_SorcererTiefling_WarlockTiefling_Wizard

Enjoy.

83 responses to “D&D 5E – Quick Play Character Sheets

  1. Pingback: D&D 5E – Character Sheet | Dungeon Master Assistance

  2. Eg on face November 24, 2014 at 2:01 am

    I tried a few of the links in the human and dwarf sections and they lead to blank character sheets.

    Like

    • Ronny November 24, 2014 at 8:26 am

      I can’t reproduce your problem. I just clicked on each of the Human and Dwarf links and none of the files that I downloaded from the links were blank. Is anyone else having this problem? If so, please let me know and perhaps we can fix it.
      I assume from your question that some of the sheets are filled in, but some were blank. Because all of the ones I just downloaded were filled in, the only way I can think of to reproduce your problem is by pressing the “CLEAR” button on the sheet. If I do that and then save the sheet, the next time I load it, it will be blank. I am not saying that this is what you did. Have you tried to re-download the files? If you do, and the new ones are blank, please let me know and tell me which files you are having trouble with.
      If nothing else works, you can send me a private email and I will send you copies of the files you want via email.

      Like

    • Anonymous January 1, 2019 at 2:37 pm

      Man I wish there was a wood elf.

      Like

  3. Steve Loeffler November 24, 2014 at 11:44 am

    I think your Gnome weight is off: a 3’4″ gnome weighs only 40lbs? That’s the height/weight of an average 5yo boy – not someone who could wear 65lbs of armor and carry a sword. Maybe 140lbs?

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    • Ronny November 24, 2014 at 5:16 pm

      On page 35 of the Player’s Handbook it states that “Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds”.
      I used the “Random Height and Weight” Table on page 121 of the Player’s Handbook.
      How to use the table could have been describe a little better. For a Gnome, roll 2d4 (I used 5), add that to 2′-11″ for his height (that is how I came up with 3′-4″). Then multiply that same dice roll (5) by 1 lb (the number in the last column) and add that to 35 lbs (5+35=40). That is how I came up with 40 lbs. for his weight.
      I just did a Google search and found that an average 4 year old weighs about 40 pounds and is about 3′-4″ tall. It has been mentioned before that someone not familiar with Gnomes might mistake one for a child at first glance.
      I suppose that they are strong, little skinny folk.
      Feel free to make Gnomes in your universe any weight you choose. It is your game.

      Like

      • Ronny November 25, 2014 at 8:13 am

        On further thought…
        In terms of the game, the weight you can carry isn’t determined by your weight, but by your strength. This was all taken into account and adjusted for in the 3rd edition, but 5th edition decided to go for simplicity over verisimilitude. I don’t have any players that are playing small characters, but I think I might house rule that when applying ability adjustments based on race, you subtract 1 (maybe 2) points from your strength score if your character is small. Also all armor, weapons and equipment will be sized for the small character and it’s weight all cut in half. I would probably leave weapon damage alone.

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    • Michael August 18, 2017 at 9:53 pm

      Why would they be wearing 65 Lbs of armor? If they are a bit over 3′ tall, their total armor, head to toe, would be about the same amount as a human sized breast plate. That might be as high as 20 Lbs, if it’s crazy thick. And since their legs and arms wouldn’t likely has as much heft… a full set of plate armor for someone that tiny would likely be 10 to 15 Lbs.

      Just as I wouldn’t imagine a person 3′ 6″ carrying a claymore or katana. Any sword their height or more seems impractical. A long dagger would be almost sword-like in their view. So, I wouldn’t imagine they’d need to carry more than 30 to 40 Lbs total. Which is not difficult for an adult that’s the height of 10 year old but with the muscle build of a weight lifter.

      Like

      • Ronny August 19, 2017 at 8:21 am

        That is all very logical and reasonable.
        Like I said above, you might prefer to use the 3.5 version of the rules. Either that or house rules that lower the strength of small characters. You could also impose a maximum strength for them. And you could also have small, lighter weight, versions of all armor and weapons. You would have to consider if you also want house rules that say what happens when a small character uses a weapon designed for a medium person. Also, do you want the smaller weapons to have a shorter range and will small reach weapons still extend the reach to 10 feet? And do they do less damage? All of this can be handled with a set of well thought out house rules.
        You may also want small person sized versions of a lot of the other items in the Player’s Handbook, such as clothing, backpacks, sacks, etc. Also special rules for riding mounts designed for medium size characters.
        I have even considered dividing each 5 foot square into four squares of 2′-6″ each, and having small characters only command a 2 1/2 foot square during combat, but I discarded that idea as being too complicated for smooth combat resolutions.
        I wouldn’t be opposed to any of these. The fifth edition designers decided to ignore all of these very reasonable objections to avoid all of those complications, and to keep the game simple and easier to play.
        Of course, you (as the DM) could simply cross your fingers and hope none of your players want to play a small character. Or you could not allow them in your game.
        The way I handle it at the gaming table is to use the rules as written and provide armor and weapons sized for small characters. The small size weapons and armor have the same listed weight and have the same stats as their larger counterparts. My reasoning goes like this: The smaller characters strength scores indicate their strength relative to other small characters. Their armor weight will be listed as the same as the larger characters armor, but in actuality it is not that heavy, the weight is simply how heavy it would be if it were sized for a medium sized creature. As long as I keep all of the stats the same, it all works out. In situations where their smaller stature and lower relative strength would come into play, I will give them a disadvantage on their ability checks.

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  4. Jeff Moulton January 1, 2015 at 8:25 am

    These are fantastic! Thank you very much for putting your work out there for the benefit of everyone else.

    Like

  5. Errol January 3, 2015 at 7:38 am

    Ronny, these are great. I run a library program for kids and making characters can strain their attention spans. Having pre-made 1st levels with every class and race combination is awesome.

    Like

    • Ronny January 3, 2015 at 9:50 am

      Errol, that is great! I am glad that you are doing that for the kids. Let me know if there is anything else I could provide that would be of help. Don’t forget that if there is anything on a sheet you don’t like, they are easily changed.

      Like

  6. rob February 1, 2015 at 5:46 pm

    Just thought I’d chime in to say THANK YOU for the work you put into this. It’s fantastic, and just what I need to get a group up and running.

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  7. Lissa Trevor April 20, 2015 at 11:30 am

    Thank you for this! It’s very helpful!

    Like

  8. Pingback: Favorite Race / Class ? | Dungeon Master Assistance

  9. Anonymous July 7, 2015 at 5:30 am

    These are great but I’m a little confused. In the skills section your your ticking more skills with proficiencies then the PCS should have. The Dragonborn has 4 skills ticked when you only get a choice of 3. What am i missing?

    Like

    • Ronny July 7, 2015 at 8:36 am

      Dragonborn have no proficiencies base on their race. All of their proficiencies are based on their class and background. The Dragonborn sheets that have 4 skills with proficiencies are the Cleric, Paladin, Sorcerer, Warlock and Wizard. They are all based on their class and backgrounds. The other classes have different number of proficiencies. The Monk has only 2 and the Rogue has 6!
      The second page list the proficiencies he gets based on his background. It doesn’t list those he gets based on his class.
      If you want your character to have a different background, be sure to change the proficiencies to agree with the different background.

      Like

  10. Anonymous October 3, 2015 at 9:09 am

    Very useful thank you!

    Like

  11. Anonymous October 16, 2015 at 7:46 am

    I started to make this same thing for my group. There is always a new player that needs a character and this really speeds up the character creation. Thanks for the hard work!

    Like

    • Ronny October 16, 2015 at 7:58 am

      Thanks.
      Like you, There have been many times that I just needed something quick. Like when I had someone that I was just introducing to the game. With these, he can simply pick a race and class and start playing. I can enplane the rules as he starts off on his first adventure.

      Like

  12. Danny October 19, 2015 at 12:32 pm

    Please create a Drow Wizard character sheet. I have already spent too much time on the background an calculation attempts to turn back now. I am starting out with the starter set and do not have all the materials needed to make an accurate calculation or guess as to what an elderly Drow Wizard’s skills would look like.

    Like

    • Ronny October 20, 2015 at 7:30 am

      I am not going to be making these for all of the subraces. But here is all you need to know:
      Start by downloading the Elf Wizard character sheet. The Drow is a subrace – like a High Elf or Wood Elf, so you can’t be one of those.
      Add 1 to your Charisma score. You have darkvision 120 feet. You have disadvantage on attack rolls and perception checks that rely on sight when in sunlight. You know the dancing lights cantrip and can cast faerie fire once between long rests. You are proficent with rapiers, shortswords and hand crossbows.
      This sounds like a fun character to play. I hope this helps.
      By the way, it sounds like you need to get your hands on a copy of the Player’s Handbook.

      Like

      • Danny October 20, 2015 at 4:01 pm

        Thanks, this does help a lot! The Player’s Handbook will be my next purchase. The Starter Set is very vague.

        Like

  13. Anonymous October 24, 2015 at 10:08 pm

    Going to add the new races?

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  14. Anonymous January 12, 2016 at 12:55 am

    Great job, man 😀

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  15. jayoungr June 10, 2016 at 12:09 pm

    Thank you! I needed a pregen gnome bard in a hurry recently, and this was the only place I could find one.

    Like

  16. whistler211 October 16, 2016 at 4:32 pm

    Hello Ronny!

    I’ve only glanced over these sheets, but they look fantastic. Similar to another poster above, I will be using these for an after-school program for kids, so they can jump right into the adventure. These will surely be a welcome tool. Thanks for making them!

    Like

    • Ronny October 17, 2016 at 8:25 am

      I am glad you can put them to use. Get them kids hooked early 🙂
      In all seriousness, it is a great game for kids. I’m sure they will all have fun. I am interested to know, what is the age group and what adventure/module will you be taking them through? Are they all new to the game?
      Please share.

      Like

  17. Kevin December 9, 2016 at 11:29 am

    Now we just need to convince you to do the new races. Aarakocra, Deep Gnome, Genasi (Air, Earth, Fire & Water) & Goliath. 🙂

    Like

    • Ronny December 9, 2016 at 11:50 am

      Don’t hold your breath. This was a lot of work. Someday, when I am very very bored and don’t have anything better to do, I may move all of these to the most recent version of the character sheet. As far as adding more races and classes, I will not be doing that. As more and more are added, that would become a never ending job.
      However – if you want to do that and email the character sheets to me, I will review them and if they look okay, I will be glad to post them here.

      Like

  18. Jake December 19, 2016 at 12:04 am

    Hey Ronny I just want to say that This is an incredible resource. I am just about to start playing with a bunch of newbies and i find that when peoples first ever D&D contact involves coming up with a bunch of numbers that they don’t understand its a bit off putting. So i will be putting these to use. Thank you

    Like

  19. Anonymous January 13, 2017 at 6:38 pm

    different levels maby

    Like

    • Ronny January 14, 2017 at 8:33 am

      I am disinclined to acquiesce to your request. 🙂
      This would take a lot of time to do each race/class combination for multiple levels – also there are a lot of different choices for the character to make, most usually at third level. If I pick one of these choices, you will want the other two or three.
      But don’t despair, you can find character generators on-line and the Wizards of the Coast has pre-generated character sheets for an array of races/classes at levels 1-10. You can download them here:
      http://dnd.wizards.com/articles/features/character_sheets

      Like

  20. Katy March 1, 2017 at 9:35 am

    To have a female character would you need to change most of the characteristics or just change the gender from M to F??

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    • Ronny March 1, 2017 at 11:49 am

      There are no differences in the game that relate to gender. Male and Female characters are exactly the same. Just change the gender on the character sheet from M to F and you are ready to play.

      Like

  21. norm June 24, 2017 at 8:24 am

    just found this web site and links – fantastic stuff – thanks so much!

    Like

  22. Aaron August 15, 2017 at 6:30 am

    Thank you so much! I wanted a Halfling Bard but didn’t know how to create a character. This will do nicely!

    Like

  23. Kim Firmston September 20, 2017 at 10:20 am

    Thank you so much for all the time and effort you put into making this. These are going to save my butt when we play this weekend. We are introducing a whole bunch of new kids to the game and I just don’t have time to make that many character sheets right now. Thanks for having this awesome resource!

    Like

  24. bog97th September 24, 2017 at 2:51 pm

    Reblogged this on Fantasy of the mind and commented:
    Great for fast characters or NPCs!

    Like

  25. Pingback: How To Build A Great Character – Nerd Night, Round 2!

  26. Anonymous November 5, 2017 at 5:31 am

    Thanks man your work is still helping out after all this time. You’re the man

    Like

  27. Anonymous April 3, 2018 at 3:22 am

    Hello! Thanks for making these, I am DMing a game for complete beginners and they all balked at the character creation, so I used these to get them started and it helped a lot!

    Like

  28. Anonymous October 31, 2018 at 4:38 am

    Can you add tabaxi rouge plez me mum won’t let me buy volo’s 😦

    Like

    • Ronny October 31, 2018 at 8:11 am

      I’m sorry, but I don’t have any current plans to be adding any races that aren’t included in the Player’s Handbook. However –
      You can use a Tiefling Rogue and make these changes:
      Reduce the INT score by 1.
      Reduce the CHA score by 1.
      Add 2 to the DEX score.
      Remove Resistance to fire.
      Add proficiency to the Perception and Stealth skills.
      If you want to, you can remove the Infernal language and substitute a different language.
      Remove the ability to cast the thaumaturgy cantrip.

      You also get the following abilities.
      Feline Ability: Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

      Cat’s Claws: Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to ld4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

      I hope this helps.

      Like

  29. Anonymous January 1, 2019 at 2:39 pm

    How come there are no Wood Elf

    Like

    • Ronny January 2, 2019 at 9:51 am

      I was trying to keep the choices as simple as possible and used what I thought were the most typical choices. The form is editable so you can make whatever changes you want.

      To change it from a High Elf to a Wood Elf do this:
      1) Decrease your Intelligence score by 1, and increases your Wisdom score by 1.
      2) Remove Dwarvish from your known languages.
      3) Increase your speed to 35.
      4) You also get Mask of the Wild with which you can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
      5) A High Elf should also have one cantrip of his choice. My forms do not reflect this. If you have added one, remove it. You don’t get the free cantrip.

      I hope this helps.

      Like

  30. Pingback: Creating Your D&D Character – A Semi-Nerd's Guide to Dungeons & Dragons

  31. Boon March 31, 2019 at 6:09 pm

    Have you considered creating a PDF that has all of your CS’s in one document with the ability to add blank info sheets (like spell sheets) as needed?

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    • Ronny April 1, 2019 at 8:23 am

      That is an interesting idea. Thank you for suggesting it.

      I don’t think that I will be doing that for a couple of reasons.
      First, you nay not know this, but each of these is simply a copy of the same form fallible PDF file that I have taken the time to pre-fill with what I believe to be a typical example of a first level character for each of the different races and classes. This allows you to make changes to them as you see fit.
      If I were to combine them all into a single PDF file, every sheet would contain the same information. In other words the space where you fill in your character’s strength score may have the internal field name “STR”. So if there were several sheets, each with the “STR” field name, whatever number that was entered onto the first sheet would automatically also be put in that same spot on all of the sheets. To fix this, I would have to re-name each field on each sheet and re-enter all of the information. This would not be a quick or easy task.
      Another option would be to print each sheet as an unchangeable sheet and combine them into a single PDF, but I don’t like that idea.
      As for adding the ability to add blank info sheets (like spell sheets) as needed. I am not sure how I would make it easy to add sheets, but I could add some blank sheets. However, you should check out my blank character sheets here:

      D&D 5E – Character Sheet [rev7]

      These contain room to add spell information. – While there you should also scroll down past the character sheets and find Class Feature Sheets that contain all of the class features/abilities for each class.

      Like

  32. Anonymous April 2, 2019 at 8:17 am

    What is type of attack? (e.g. P, B)?

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  33. Anonymous July 18, 2019 at 3:22 pm

    I love this website. Thank you for taking the time to make it.

    Like

  34. A Newb July 19, 2019 at 1:11 pm

    Thank you so much!

    Like

  35. Edwin November 6, 2019 at 12:36 pm

    Planning 24 back-to-back 1-hour games this weekend in support of Extra Life. These characters are an awesome load of work off my plate. Many of them may not survive, but we’ll have plenty available. Thanks for doing this and posting!

    Like

  36. Pingback: D&D 5E – Quick Play Character Sheets – rev. 8 | Dungeon Master Assistance

  37. Anonymous July 6, 2020 at 1:11 pm

    Thank you so much for making these! I’m running a one shot for three brand new players later today, and i’m going to start them using your premade sheets

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